Introduction
Big data, data analysis, and artificial intelligence (AI) are all phrases that are frequently connected with machine learning. However, these are not the same as machine learning.
Big data is a term used to describe massive datasets that are formed as a result of massive advances in data collection and storage. This might be done using cameras, sensors, or online social networks, for example.
Humans alone are incapable of comprehending, let alone analysing, such massive amounts of data, and machine learning (ML) techniques are employed to make sense of these massive datasets.
What is Machine Learning?
Machine learning is described as a computer system’s ability to learn from its surroundings by utilising enabling algorithms. With minimum human participation, these algorithms acquire insights and make data-driven judgements. We can now generate predictions based on previously unanalyzed data.
Instead of writing code, simply feed the data to the generic algorithm, and the algorithm/machine develops the logic depending on the data provided. This improves the output of its experience without requiring any explicit programming. Thus, machine learning is a phrase strongly related with data science, and it entails monitoring and studying data or experiences in order to uncover patterns and set up a reasoning system based on the findings.
The examples are presented as input/output pairs. When given fresh inputs, a trained machine can predict the output. As a result, machine learning is the brain that allows the machine to analyse the data ingested through its sensors in order come up with an appropriate answer.
A driverless vehicle, for example, will be outfitted with cameras, LiDAR, and other types of sensors such as GPS systems and sonars, but all of this information must be processed to deliver a right answer. This could include deciding whether to accelerate, brake, or turn. ML is the information-processing approach that yields the solution.
ML Types
Models/approaches in Machine Learning
Although the phrase “machine learning” is used in a broad sense to refer to general techniques for extrapolating patterns from huge sets, machine learning models can be categorised into three types: supervised, unsupervised, and reinforcement learning. Let’s take a deeper look at those groups.
Supervised machine learning model
Supervised learning is defined as learning achieved through the training of a computer or model. After training, predictions for new data, often known as test data, can be formed.
This model operates on the data supplied to the system. There are two types of data available: training data and testing data. A supervised learning model examines the training data and derives conclusions from it. As a result, mapping between input and output pairs, as well as correct data labelling, are critical in supervised machine learning models.
The primary goal of a supervised model is to use historical data to understand its behaviour and make future projections based on the historical data stored in the database.
Unsupervised machine learning approach
A model of this type does not use any classed or labelled parameters. It learns by observing the data and looking for patterns. It focuses on uncovering latent structures, patterns, and relationships in unlabeled data, which improves the system’s functionality by generating a number of clusters for subsequent analysis.
The unsupervised system or its algorithms are not provided with the “right answer.”
The algorithm is meant to determine, analyse, and review its data and draw conclusions based on what is presented to them via the iterative deep learning approach. Both generative learning models and retrieval-based approaches can be used in unsupervised learning.
For operations, these algorithms employ self-organizing maps, nearest-neighbor mapping, k-means clustering, and singular value decomposition.
Reinforcement machine learning model: Hit and Trial
This learning model interacts with the environment through trial and error to determine the optimum outcome. The agent (the learner or decision producer), the environment (anything the agent interacts with), and actions (that which the agent can do) are the three fundamental components of reinforcement learning. A point is awarded or deducted from the agent in this case.
The production should be maximised throughout a specific time period based on the actions they do. Those that yield desired results are rewarded, while those that create undesirable results are penalised, until the algorithm learns the ideal method.
As a result, the purpose of reinforcement learning is to learn the best policy to maximise rewards.
Reinforcement learning is frequently employed in robotics, games, and navigation.
Supervised machine learning
The basic goal of supervised learning is to create a model using labelled training data that allows us to predict unknown or future data. The term “supervised” in this context refers to a set of training instances (data inputs) for which the desired output signals (labels) are already known.
The main classification algorithm used in supervised machine models are:
- Regression (linear and logistic)
- Support vector machine (SVM)
- Decision trees
Linear and logistic regression
A regression algorithm is a sort of supervised algorithm that predicts a numeric value, such as the cost of a house, based on input data parameters such as size, age, number of bathrooms, number of floors, and location. Regression analysis attempts to determine the parameter values for the function that best suit an input dataset.
The purpose of a linear regression algorithm is to minimise a cost function by determining acceptable parameters for the function over the input data that best approach the target values. A cost function is a function of error, or how far we are from obtaining the correct solution.
The mean squared error (MSE) is a typical cost function in which we take the square of the difference between the expected value and the forecasted outcome. The sum of all the input samples represents the algorithm’s error and the cost function.
Support vector machines
A support vector machine (SVM) is a supervised ML algorithm that’s mainly used for classification. It is the most popular member of the kernel method class of algorithms. An SVM tries to find a hyperplane, which separates the samples in the dataset.
Classification can be thought of as the process of attempting to discover a hyperplane that will separate distinct groups of data points. Once our features have been established, each sample in the dataset may be viewed as a point in the multidimensional space of features. One dimension in that space reflects all possible values for a single feature. A point’s (or sample’s) coordinates are the specific values of each feature for that sample. The ML algorithm will be tasked with drawing a hyperplane to divide points of different classes.
Decision trees
The decision tree, which creates a classifier in the form of a tree. It is composed of decision nodes, where tests on specific attributes are performed, and leaf nodes, which indicate the value of the target attribute. To classify a new sample, we start at the root of the tree and navigate down the nodes until we reach a leaf.
A classic application of this algorithm is the Iris flower dataset (http://archive.ics. uci.edu/ml/datasets/Iris), which contains data from 50 samples of three types of irises (Iris Setosa, Iris Virginica, and Iris Versicolor). Ronald Fisher, who created the dataset, measured four different features of these flowers:
- The length of their sepals
- The width of their sepals
- The length of their petals
- The width of their petals
Based on the different combinations of these features, it’s possible to create a decision tree to decide which species each flower belongs to.
Unsupervised learning
In this ML category, we don’t label the data beforehand; instead, we let the algorithm come to its conclusion. One of the advantages of unsupervised learning algorithms over supervised ones is that we don’t need labeled data.
Some of these unsupervised algorithms are:
- Clustering
- K-means
Clustering algorithm
One of the most common, and perhaps simplest, examples of unsupervised learning is clustering. This is a technique that attempts to separate the data into subsets. We’ll ask the algorithm, when given the set of features, to put each sample in one of two separate groups (or clusters). Then, the algorithm will try to combine the samples in such a way that the intraclass similarity (which is the similarity between samples in the same cluster) is high and the similarity between different clusters is low. Different clustering algorithms use different metrics to measure similarity. For some more advanced algorithms, you don’t have to specify the number of clusters.
K-means
K-means is a clustering algorithm that groups the elements of a dataset into k distinct clusters (hence the k in the name). Here’s how it works:
- Choose k random points, called centroids, from the feature space, which will represent the
center of each of the k clusters. - Assign each sample of the dataset (that is, each point in the feature space) to the cluster with
the closest centroid. - For each cluster, we recomputed new centroids by taking the mean values of all the points in
the cluster. - With the new centroids, we repeat Steps 2 and 3 until the stopping criteria are met.
The preceding method is sensitive to the initial choice of random centroids, and it may be a good idea to repeat it with different initial choices.
Self-supervised learning
Self-supervised learning refers to a combination of problems and datasets, which allow us to automatically generate (that is, without human intervention) labeled data from the dataset. Once we have these labels, we can train a supervised algorithm to solve our task.
This can be some use cases to show the concept:
- Natural language processing (NLP): An NLP algorithm can be trained to predict the next word based on the preceding k words. The text whole context around the target word as input, that is, words that come both before and after the target word in the sequence, instead of the preceding words only.
- Time series forecasting: To predict the future value of a time series data, based on its most recent historical values. Examples of this include stock market price prediction, IoT devices behavior (based on it’s stored data) and weather forecasting. To generate a labeled data sample, a window must be taking with length k of the historical data that ends at past moment t. The historical values are taken in the range [t – k; t] and then use them as input for the supervised algorithm. The historical value at moment t + 1 can be taken and then used it as the label for the given input sample.
- Autoencoders: This is a special type of NN that tries to reproduce its input. In other words, the target value (label) of an autoencoder is equal to the input data,
yi = xi
, wherei
is the sample index. We can formally say that it tries to learn an identity function (a function that repeats its input). Since the labels are just input data, the autoencoder is an unsupervised algorithm. The autoencoder is split into two parts, an encoder and a decoder. First, the encoder tries to compress the input data into a vector with a smaller size than the input itself. Next, the decoder tries to reproduce the original input based on this smaller internal state vector. By setting this limitation, the autoencoder is forced to extract only the most significant features of the input data. The goal of the autoencoder is to learn a representation of the data that is more efficient or compact than the original representation, while still retaining as much of the original information as possible.
Another interesting application of self-supervised learning is in generative models. a generative model learns how classes are distributed. Instead of predicting the class probability, y, given certain input features, it tries to predict the probability of the input features when given a class, y – P (X|Y = y). (Put examples here of generative models like Dall-E, Stable Diffusion, Midjourney, etc)
Reinforcement learning
Reinforcement Learning is the algorithm of decision making. It is about learning the optimal behavior in an environment to obtain maximum reward. This optimal behavior is learned through interactions with the environment and observations of how it responds, similar to someone exploring the world around them and learning the actions that help them achieve a goal.
In the absence of a supervisor, the learner must independently discover the sequence of actions that maximize the reward. This discovery process is akin to a trial-and-error search. The quality of actions is measured by not just the immediate reward they return, but also the delayed reward they might fetch. As it can learn the actions that result in eventual success in an unseen environment without the help of a supervisor, reinforcement learning is a very powerful algorithm.
Components of an ML solution
To solve a problem where an ML solution could be used we’ll need a system in which the ML algorithm is only part of it. The most important parts of a system based on an ML algorithm are as follows:
- Data Generation: Every machine learning application needs data. That data has to come from somewhere. Usually it’s generated by one of your core business functions.
- Data Collection: Data is only useful if it’s accessible, so it needs to be stored – ideally in a consistent structure and conveniently in one place.
- Feature Engineering Pipeline: Algorithms can’t make sense of raw data. That data have to be selected, transformed, combined, and otherwise prepared so the algorithm can find useful patterns.
- Training: This is where the magic happens. ML algorithms must be applied, and they learn patterns from the data. Then they use these patterns to perform particular tasks.
- Evaluation: We need to carefully test how well our algorithm performs on data it hasn’t seen before (during training). This ensures we don’t use prediction models that work well on “seen” data, but not in real-world settings.
- Task Orchestration: Feature engineering, training, and prediction all need to be scheduled on e compute infrastructure (such as AWS or Azure) – usually with non-trivial interdependence. So there is a need to reliably orchestrate those tasks.
- Prediction: This is the moneymaker. Is where the trained model to perform new tasks and solve new problems – which usually means making a prediction.
- Infrastructure: Even in the age of the cloud, the solution has to live and be served somewhere. This will require setup and maintenance.
- Authentication: This keeps the models secure and makes sure only those who have permission can use them.
- Interaction: To interact with our model and give it problems to solve, usually an API is needed, a user interface, or a command-line interface.
- Monitoring: Must be used to regularly check our model’s performance. This usually involves periodically generating a report or showing performance history in a dashboard.
It can never be emphasized enough: any ML algorithm can only achieve an approximation of the target and not a perfect numerical description. ML algorithms are not exact mathematical solutions to problems – they are just approximations.
Conclusion
The field of Machine Learning is a dynamic and rapidly evolving landscape that continues to revolutionize various industries. This article aimed to provide a comprehensive overview of the key concepts and models in machine learning, highlighting the diverse approaches employed in solving real-world problems.
As the ML landscape continues to evolve, staying abreast of emerging trends and technologies becomes paramount for professionals in the field.
In essence, this exploration of machine learning serves as a foundational guide for both beginners and seasoned practitioners, offering insights into the diverse models and approaches that drive innovation and progress in this exciting field.